Realm set realmlist
AT-Inspiration:Preparing at Open
2020-11-01 @ 12:06 by kvipka
The Great Lie of some last years.

In 2016 developers of project Sunwell has understanded, that their way (by hacks) was very big mistake, and path was wrong. They just have opened code for all (public), and newbies have seen really good coded sources - scripts of dungeons, quests and more and more.

Yeah, it right, but the main part of server -> Core based on hacks, "bad code".

But anyway, developers have writed on their page next (copied by azerothcore) :
Server performance
Firstly, we will have to explain what "update time diff" is (we usually refer to it as "diff" in short). Update time diff is the time it takes the server to process all current tasks. The longer the diff is, the longer you wait for your actions to be processed (running, casting spells, etc.) and the less dynamic the game is. Diff adds up to your network latency (explicitly shown in the game client) and creates final delay you experience while playing. You can check current and average diff (average in the last ~10 seconds) using ".server info" command ingame.

It was the most long term by community lie.

For proof i have did this 2 part of video:

Real diff between update-ticks in Clear AzerothCore

And diff from our overloaded experimental core (with all new features), based on TrinityCore
2020-11-01 @ 09:14 by kvipka

I have rewrited this one of the oldest code (legacy of wowd-mangos-trinity, has been written more then 15 years ago).

Early, when player doing "log in world", server should to do SQL-query with subqueries of all his mails and mail items. Each *** time. 

Mail Init and Mail Items containers

and ofc delete operations with subqueries also 

Just try to imagine : what to do with server, if player will collect mails near 20-30k and will spam log in/out ? 
unfortunately, so you can crash all other projects

examples of new functions :

example from AuctionHouseMgr
2020-11-01 @ 08:55 by kvipka

This became possible thanks to new PromotionCodeMgr. Some new ideas for this new Manager "in development"  bowtie
2019-02-08 @ 10:51 by kvipka
Hey all!
We have added a new feature - Duel Phase. Duelists are now entering a special phase where all other players / NPCs disappear for them. You will see only your opponent.
But all other players can see your duel.

2019-30-07 @ 23:24 by kvipka
Glad to present support by server for addon ArenaSpectator UI.
It will good feature for streamer and for usual players, who want to see arena with all spells/cooldowns/buffs/debuffs for good understanding.

download addon
2019-30-07 @ 12:27 by kvipka
Video prepared by Endx. How to fast start arena fights  blush 

2019-07-07 @ 18:19 by kvipka

We preparing to re-open our public realm. 
New attributes under discussion.
Presumably it will instant 80 + auto-equip for A1 sets.

Topic of discussion
2019-21-04 @ 12:50 by kvipka
With great chagrin, I have to announce important news.
Due to the fact that we unfortunately do not have online players, as there is no advertising. The game realm temporarily suspends its action. Work on the core and scripts will continue, but the realm will be disabled for the time being, until players get together and ask to be turned on again.

2019-24-03 @ 14:41 by kvipka
Besides the changes with BattleGround need to talk about work of ccrs  - The Wintergrasp.

I do not know why, but this guy never finishes his affairs, even despite the fact that ideas are really chic ( for example PR with Dancing Weapon (I had to finish it for myself)).

PR with wintergrasp consist of some unfinished commits, but... it really good job. And i used it for complete rewritening of The Wintergrasp.

  • The some tasks, which has been completed by this work :
  • [wintergrasp] Game Over - prematurely #6132
  • Wintergrasp honor reward is wrong #8413
  • BattleField/Wintergrasp: Bug Workshop #8474
  • [Battleground] Wintergrasp walls, doors and titan relic disappear after several runs #8661
  • Wintergrasp Spirit Guide not working #9035
  • Wintergrasp Walls & Workshops - Visibility Range #9205
  • Wintergrasp honor and mark of honor bug #9423
  • [3.3.5] Character flash at WG (Winter Tower Edge) #19241

I could not miss this work, and of course, continue to work on it.
I think all know about bug with disappearing tower cannons (or drop it under texture) and many others troubles with the Wintergrasp. This is a little old video, what were changed.