Rewrited Mail System v2
2020-11-01 @ 09:14 by


I have rewrited this one of the oldest code (legacy of wowd-mangos-trinity, has been written more then 15 years ago).
Early, when player doing "log in world", server should to do SQL-query with subqueries of all his mails and mail items. Each *** time.

Mail Init and Mail Items containers

and ofc delete operations with subqueries also

Just try to imagine : what to do with server, if player will collect mails near 20-30k and will spam log in/out ?
unfortunately, so you can crash all other projects
--
examples of new functions :

example from AuctionHouseMgr
